City: Ku̽chî Bæzî Gûchya

Ku̽chî Bæzî Gûchya

Ku̽chî Bæzî Gûchya
Example Rattu architecture.
StateKakoray
ProvenceQàdurû Vu̽yûchû Principality
RegionZrǟ Ftor Holt
Founded1462
Community LeaderLord Haeromben
Area37 km2 (14 mi2)
Average Yearly Temp8°C (46°F)
Average Elevation3982 m (13064 ft)
Average Yearly Precipitation261 cm/y (102 in/y)
Population8825
Population Density238 people per km2 (630 people per mi2)
Town AuraAbjuration
Naming
Native nameKu̽chî Bæzî Gûchya
Pronunciation/rɑˈsəlæ/ /ˈbæzɪː/
Direct Translation[steep] [gum]
Translation[Not Yet Translated]

Ku̽chî Bæzî Gûchya (/rɑˈsəlæ/ /ˈbæzɪː/ [steep] [gum]) is a temperate City located in the Qàdurû Vu̽yûchû Principality of the Kakoray.

The name Ku̽chî Bæzî Gûchya is derived from the Sylvin language, as Ku̽chî Bæzî Gûchya was founded by Haeromben, who was culturaly Rattu.

Climate

Ku̽chî Bæzî Gûchya has a yearly average temperature of 8°C (46°F), with its average temperature during the summer being an icy 26°C (78°F) and its average temperature during the winter being a cold -10°C (14°F). Ku̽chî Bæzî Gûchya receives an average of 261 cm/y (102 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ku̽chî Bæzî Gûchya covers an area of nearly 37 km2 (14 mi2), and an average elevation of 3982 m (13064 ft) above sea level.

Overview

Ku̽chî Bæzî Gûchya was founded durring the late 16th century in summer of the year 1462, by Haeromben. The establishment of Ku̽chî Bæzî Gûchya suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Ku̽chî Bæzî Gûchya was built using the conventions of Rattu durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Ku̽chî Bæzî Gûchya is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Ku̽chî Bæzî Gûchya is buildings are arranged arrounded highly ordered system of broad paverstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Ku̽chî Bæzî Gûchya's perhapse unnessisarily well built defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Your first impression of Ku̽chî Bæzî Gûchya proves to be right on the money. This city is where the rebels chose to settle. Fashion trends are quite simply the opposite of what’s popular in the other nearby communities. THis trend extends everywhere. Things that should be black are white, what would normally be square is organically curved, and what is typically unthinkable for polite society is more than welcome in this public square. Up to the logical limits, of course. There’s no flaying someone alive to eat their skin going on, but the women are dressed a little immodestly, the men are a little more emotional, and the food is all overly complex and terrible.

Civic Infrastructure

Ku̽chî Bæzî Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ku̽chî Bæzî Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ku̽chî Bæzî Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ku̽chî Bæzî Gûchya's parks.

Ku̽chî Bæzî Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ku̽chî Bæzî Gûchya.

Ku̽chî Bæzî Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ku̽chî Bæzî Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ku̽chî Bæzî Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ku̽chî Bæzî Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ku̽chî Bæzî Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ku̽chî Bæzî Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ku̽chî Bæzî Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ku̽chî Bæzî Gûchya's public wards, blessings, and other arcane systems.

Ku̽chî Bæzî Gûchya has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Ku̽chî Bæzî Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Ku̽chî Bæzî Gûchya's grid is powered by hydrogalvanic generators.

Ku̽chî Bæzî Gûchya's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ku̽chî Bæzî Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ku̽chî Bæzî Gûchya's natural decorations nor waterways.

Ku̽chî Bæzî Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ku̽chî Bæzî Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ku̽chî Bæzî Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ku̽chî Bæzî Gûchya's mayor's house was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Ku̽chî Bæzî Gûchya there is a constant smell of overcooked presumably ethnic food.

The Mole near Ku̽chî Bæzî Gûchya are known to be a mutant strain of the creature.

Ku̽chî Bæzî Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves orgies to channel Enchantment energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 17
  • Farmers: 27
  • Farm Laborer: 44
  • Hunters: 27
  • Milk Maids: 22
  • Ranchers: 11
  • Ranch Hands: 24
  • Shepherds: 25
    • Farmland: 35564 m2
    • Cattle and Similar Creatures: 2206
    • Poultry: 26475
    • Swine: 1765
    • Sheep: 88
    • Goats: 17
    • Horses, Mounts, and Beasts of Burden: 882

Craftsmen

  • Arms and Toolmakers: 18
  • Blacksmiths: 20
  • Bookbinders: 11
  • Buckle-makers: 12
  • Cabinetmakers: 19
  • Candlemakers: 29
  • Carpenters: 28
  • Clothmakers: 24
  • Coach and Harness Makers: 9
  • Coopers: 22
  • Copper, Brass, Tin, Zinc, and Lead Workers: 11
  • Copyists: 8
  • Cutlers: 7
  • Fabricworkers: 19
  • Farrier: 65
  • Furriers: 5
  • Glassworkers: 32
  • Gunsmiths: 19
  • Harness-Makers: 8
  • Hatters: 16
  • Hosiery Workers: 6
  • Jewelers: 9
  • Leatherwrights: 21
  • Locksmiths: 8
  • Matchstick makers: 14
  • Musical Instrument Makers: 12
  • Painters, Structures and Fixtures: 11
  • Paper Workers: 13
  • Plasterers: 11
  • Pursemakers: 15
  • Roofers: 9
  • Ropemakers: 8
  • Rugmakers: 8
  • Saddlers: 15
  • Scabbardmakers: 21
  • Scalemakers: 9
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 8
  • Shoemakers: 8
  • Soap and Tallow Workers: 28
  • Tailors: 56
  • Tanners: 10
  • Upholsterers: 12
  • Watchmakers: 12
  • Weavers: 27
  • Whitesmiths: 6

Merchants

  • Adventuring Goods Retellers: 6
  • Arcana Sellers: 6
  • Beer-Sellers: 12
  • Booksellers: 13
  • Butchers: 22
  • Chandlers: 23
  • Chicken Butchers: 25
  • Entrepreneurs: 8
  • Fine Clothiers: 21
  • Fishmongers: 24
  • Florists: 5
  • Potion Sellers: 14
  • Resellers: 32
  • Spice Merchants: 11
  • Wine-sellers: 18
  • Wheelwright: 14
  • Woodsellers: 8

Service workers

  • Bakers: 58
  • Barbers: 36
  • Coachmen: 13
  • Cooks: 38
  • Doctors: 21
  • Gamekeepers: 13
  • Grooms: 7
  • Hairdressers: 28
  • Healers: 22
  • Housekeepers: 25
  • Housemaids: 51
  • House Stewards: 24
  • Inns: 8
  • Laundry maids: 16
  • Maidservants: 29
  • Nursery Maids: 15
  • Pastrycooks: 29
  • Restaurateur: 35
  • Tavern Keepers: 36

Specialized Laborer

  • Ashworkers: 12
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 18
  • In-Town Couriers: 19
  • Long Haul Couriers: 22
  • Dockyard Workers: 17
  • Gas Workers: 4
  • Hay Merchants: 7
  • Leech Collectors: 25
  • Millers: 19
  • Miners: 20
  • Oilmen and Polishers: 14
  • Postmen: 20
  • Pure Finder: 11
  • Skinners: 28
  • Sugar Refiners: 5
  • Tosher: 13
  • Warehousemen: 28
  • Watercarriers: 19
  • Watermen, Bargemen, etc.: 25

Skilled Laborers

  • Accountants: 12
  • Alchemist: 13
  • Clerk: 18
  • Dentists: 8
  • Educators: 24
  • Engineers: 12
  • Gardeners: 9
  • Mages: 6
  • Plumbers: 9
  • Pharmacist: 10
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 8
  • Bankers: 11
  • Civil Clerks: 19
  • Civic Iudex: 9
  • Consultants: 5
  • Exorcist: 20
  • Fixers: 10
  • Kami Clerk: 16
  • Landlords: 18
  • Lawyers: 10
  • Legend Keepers: 14
  • Militia Officers: 147
  • Monks, Monastic: 25
  • Monks, Civic: 29
  • Historian, Oral: 19
  • Historian, Textual: 10
  • Policemen, Sheriffs, etc.: 20
  • Priests: 35
  • Rangers: 12
  • Rat Catchers: 13
  • Scholars: 14
  • Spiritualist: 16
  • Slayers: 4
  • Storytellers: 39
  • Military Officers: 31

Cottage Industries

  • Brewers: 30
  • Comfort Services: 29
  • Enchanters: 9
  • Herbalists: 9
  • Jaminators: 29
  • Needleworkers: 30
  • Potters: 14
  • Preserve Makers: 25
  • Quilters: 12
  • Seamsters: 44
  • Spinners: 25
  • Tinker: 9
  • Weaver: 23

Artists

  • Actors: 9
  • Architects: 3
  • Bards: 13
  • Costumers: 5
  • Dancers: 10
  • Drafters: 5
  • Engravers: 7
  • Fine Furniture Carpenters: 4
  • Glaziers: 9
  • Inlayers: 8
  • Musicians: 26
  • Painters, Art: 4
  • Playwrights: 9
  • Sculptors, Art: 7
  • Wood Carvers: 33
  • Writers: 30

Produce Industries

  • Butter Churners: 32
  • Canners: 26
  • Cheesmakers: 29
  • Ice Merchants: 3
  • Millers: 18
  • Picklers: 14
  • Smokers: 11
  • Stockmakers: 9
  • Tobacconists: 13
  • Tallowmakers: 18

3357 of Ku̽chî Bæzî Gûchya's population work within a Foundational Occupation.

4851 of Ku̽chî Bæzî Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 617 (7%) are noncontributers.

Points of Interest

Ku̽chî Bæzî Gûchya has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Ku̽chî Bæzî Gûchya was attacked by savage tribes living nearby Ku̽chî Bæzî Gûchya. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ku̽chî Bæzî Gûchya lost 183 people, 242 livestock, and 72 buildings. The conflict ended after roughly 152, when members of Ku̽chî Bæzî Gûchya's militia enacted an operation to bring aid to another fighting force. The operation was complicated by an outbreak of plague which struck the ranks, killing many and laying low many more. The conflict ended with an assault and siege on the mine, which ended in defeat for Ku̽chî Bæzî Gûchya's forces. The war is remembered in legend by Ku̽chî Bæzî Gûchya's bards, historians, and legend keepers.

History